Successful Launches

Today has been a good day for launches! In my last post, I mentioned the successful launch of the W3C Audio Incubator Group, which I’ve been working on for a few weeks.

The second launch is a bit more visceral. When I realized that there would only be a few more space shuttle launches, Megan and I decided that we would try to see one if we could. This occurred to me about a month ago, but I wasn’t sure we could fit it into our schedule. But this week, Megan had to cancel a long biketrip, and that opened up a spot for us to drive down. So, we drove ten and a half hours to Cape Canaveral, slept a few hours in a cheap hotel, and got up early (for us, 8:00 AM is really early) to drive to Jetty Park, which was already crowded by the time we got there.

But we still landed a good spot right on the waterfront across from the launch site. A few low clouds threatened the launch early on, but it cleared up by early afternoon. A passing Korean car cargo ship gave us a little anxiety, fearing it might block the view, but it cleared in plenty of time.

Finally, the countdown blared out of someone’s radio, and the whole waterfront chimed in. 5… 4… 3… 2… 1…

We were pretty far away, but the rocket flame was impressively bright in person, and when the sound reached us, we could almost feel it. This is the final flight of the Atlantis, which makes me a bit sad. I’m ambivalent about retiring the shuttles… single-launch rockets are probably a cheaper option… still, it’s drawing to the end of an era, and I hope we keep pushing forward. Gauss-gun launch rails, anyone?

So, it was a successful launch, which makes me glad. Definitely worth the trip.

We did come away from it with reddened, painfully sensitive skin. I assert that this is rocketburn, not sunburn. Need a higher Rocket Protection Factor next time.

Web Audio Goes to Eleven

I’m really excited about W3C’s new public Audio Incubator Group, just launched today, and open for collaborators, innovators, and instigators. Go take a look for yourself, and see if you can contribute.

To celebrate the occasion, here’s a simple example of an experimental audio inteface, in the world’s first (and worst) audio synthesizer in SVG (you’ll need a special Minefield build to use it). Just click on the keyboard… it’s pretty rough still, but it shows some of the potential:


(standalone SVG file)

For some background, read on after this break…
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